I Love, Love! And as I plan my own wedding, seeing that one of my all-time favorite games, The Sims 4, is dropping a wedding game pack is very exciting.
The Sims 4 My Wedding Stories Game Pack will release on February 17th, 2022. It will feature pre-wedding festivities, from an elopement at City Hall, to planning pre-wedding parties. There is even going to be an option to use Create-A-Sim to select a ring.
I’m most excited about the option of incorporating toasts, speeches, and choosing a Sim of Honor!
They’ll be doing a live announcement on February 11th at 11AM PST, 8AM EST on their Twitch channel. You can find out more about this here. Let me know what you are most excited for?
Personally, I hope that they announce more dress and formal wear options, as well as some new furniture! It seems that food and dancing will be incorporated in the game pack too. Maybe even a customizable wedding ring?!
I really look forward to this pack and can’t wait to play it!
2019 was a fantastic year for me-as far as gaming is concerned.
I played a ton of games, from puzzle type, to RPG’s and action-adventure. Now, these are just the games that were released this year that I happened to love the most, and not a list of all the games I’ve played or experienced.
Here are my top 5 games of 2019:
1: Untitled Goose Game
Goose Game is a delight to play through. Despite it’s meme-like tenacity, the game it self has wonderful puzzles, an easy learning curve that is so user intuitive that you actually enjoy the game as you get to know the mechanics. Personally, being able to annoy your neighbors and steal their belonging’s is really what appealed to me. I played it for around 10-15 hours and managed to beat it rather quickly. Yet like a quality meal or good movie, I felt satisifed and that the game was perfect. I only hope that they begin to add more on to it and expand the goose universe.
2: Fire Emblem: Three Houses
Fire Emblem Three Houses. Or where I want to wife every single gorgeous character. This game is more than just strategy and war-time mechanics, it has a quality storyline, and is a great dating sim. At first I wasn’t a fan of Dorothea, but time-skip Dorothea is super relatable and kind. This game really made me interested in the Fire Emblem series, and I love it’s replayability. Certainly worth a play through for anyone!
3: Pokemon Sword/Pokemon Shield
Pokemon Sword is an interesting game, but is the first Pokemon game in a long time to really catch my heart. The shiny Ponyta is on my list of things to catch as I currently work through the storyline, and meeting all of the BallGuy’s in the game is pretty neat. The only character I really dislike is the best friend/rival, and maybe that’s just due to my own personality, but he just seems to pop up at moments when my goal is on getting to the next location. Over all it’s a fantastic game, and a lot of fun.
4: The Sims 4 (plus expansions)
I’m not ashamed to say that The Sims 4 pulled me in this year and I became obsessed. I’ve clocked in over 500 hours playing through multiple stories, downloading custom content, mods, and adding expansions and game play. I’ve become attune to the sim language ‘sul sul’ and just love the creativity of the community. It’s honestly one of the nicest communities I’ve been apart of and reminded me why I enjoy gaming so much. This is probably one of the few games EA does right.
5: Resident Evil 2: Remake
Resident Evil is a game and series that have been apart of my life since I was a young child. I love horror genre games. While I have yet to beat this game, I do think the mechanics, art, and storyline are amazing and worth a full playthrough. So for nostalgia reasons, it does get a spot on my top 5 games of 2019.
There is a huge dilemma in the gaming industry where accessibility is considered an after-thought. From employee’s being forced to work past their required hours or risk job loss, to failure to add alternate skin tones in games.
Accessibility is about making the world, which includes video games, available to everyone. Even if they don’t look how you perceive them to look.
Let’s take for example The Sims 4, which has a great community doesn’t even offer ramps or a wheelchair. There is really no accessible options, and while no one wants to be reminded of their disability, it would be nice to see. Also, ramps would just be an easy thing to add anyway, it’s a triangle. Add it to build mode.
The truth is, things like this are often overlooked because the developers and those working on the games, aren’t the ones dealing with chronic illness or disabilities. They’re usually an able-bodied male who can work over 40 hours a week. These types of people aren’t the average gamer.
There are so many different people in this world that seeing more representation in games that covers this would be amazing. The US Census for 2017 released this info-graphic on what people have or experience.
Being open to adding in these small changes can make a world of a difference. One game that I appreciate for including the difficulties of life would be Wolfenstein. While it’s story is fictional, and a bit over the top, it shows how hard it is to get around. Not many other games do this sort of detail work.
Making spaces, both digitally and in reality accessible shouldn’t be an after-thought. It should be available. In part 2 of this short series, I’ll go into ways to make accessibility a reality.
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